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News
Issue #2002 - 28
(July 2002)
(Updated July
23, 2002)
MARKET
OUTLOOK & TRENDS
Asian Mobile Gaming Market Reaches 1.1 Billion
According to a new study by Datamonitor, wireless gaming revenues in Asia are expected to top $1.1 billion this year, making the area the leader in mobile gaming. Asia-Pacific currently accounts for 87 percent of the global wireless gaming revenues, mostly thanks to the roll-out of iMode by NTT DoCoMo in Japan, an advanced mobile technology which provides Internet functionality to mobile phones. Nearly 50 million people in the area play games on their mobile devices, a remarkable achievement since mobile gaming as a segment did not three years ago. The study predicts that there will be half a billion wireless gamers worldwide by 2006, with revenues topping $17.5 billion that year.
Siemens offers mobile betting
Siemens Mobile has added the option of live betting to its portfolio for mobile data services. M.traction Gambling, Siemens' new gambling service, enables mobile phone carriers to offer platforms for mobile betting all over the world. In practice, this means you can use mobile devices such as PDAs and handsets to place bets electronically with the teller wherever you are and whenever you want.
MobileInfo Advisory & Comments: Mobile or wireless
gaming will become an important revenue generator for carriers in
future. Asia will lead North America for novelty and cultural
reasons.
Note: This news release may contain forward-looking statements. Readers should take appropriate caution in
developing plans utilizing these products, services and technology
architectures. All trademarks used in this summary are
the property of their respective owners.
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